video games

Episode 174 - Picogram (at home)

This week on the Talking to Ghosts podcast we chat with Picogram about their upcoming game Garden Story! Picogram is the solo developer, which was a fascinating look at pixel art, how to tell stories about communities, and what cozy games consider when thinking about the place of violence in a story.

You can find more information about Garden Story on the Official Website or, if you’re looking for more work from Picogram, check out picogram.co

Talking to Ghosts is recorded and produced by Michael Kurt and Wes Mueller. The new cover art was done in house by Wes Mueller!

At Home episodes are recorded by the ever-present, still ongoing COVID-19 pandemic. Please wear a mask and be safe out there. We’d love to see each other in person some day.

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Episode 165 - Mickey Sanchez (At Home)

This week on Talking to Ghosts we have artist and game designer Mickey Sanchez! We talked about the long cycle of independent video game development, pandemic work/life, and touring as a semi-professional musician.

Mickey Sanchez is part of the New Beings team who recently put out a game called Robot Island! Also mentioned in this episode is the ongoing collaboration project Pidzn Club.

“At Home” episodes are being recorded and released during the COVID-19 pandemic.

Talking to Ghosts is produced and recorded by Michael Kurt and Wes Mueller.

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EPISODE 143 - Nina Freeman & Jake Jefferies

This week on Talking to Ghosts we have Nina Freeman and Jake Jefferies! We talked to them about their fantastic new game We Met In May, game jams and fine art in New York, and scary games!

We Met In May is a game you should definitely check out if you like personal, fun games.

Talking to Ghosts is recorded and produced by Michael Kurt and Wes Mueller. Our fantastic 5-Year Anniversary art is by Alicia Gaines (from the band Ganser).

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Bonus from this episode:

Episode 138 - Real Cardinal

This week on Talking to Ghosts we had the always wonderful and generous Real Cardinal of Comaduster and Underfelt! We talked about the serialized release schedule the new Comaduster material is on with FiXT, navigating the threshold of what people will tolerate in terms of releases, and the difference between the Comaduster process and the Underfelt process. THEN we talked for a really long time about game development sound design and the steps to creating a new sound for combat weapons, elemental considerations, and the technical math behind it. Not to mention things like building tells into your sound design and having to consider the environmental storytelling you are trying to communicate to the player.

You can find all the new FiXT releases on the Comaduster page, including some stems packages and cool stuff we talked about towards the end of the interview.

Talking to Ghosts is recorded and produced by Michael Kurt and Wes Mueller.

Our fabulous 5-year anniversary cover is by Alicia Gaines of the great Chicago band Ganser.

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